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20 Best Game Boy Games Of All Time


20 Best Game Boy Games Of All Time


A Handheld That Changed Gaming Forever

When the Game Boy launched, it proved that great games didn’t need cutting-edge graphics or powerful hardware to be unforgettable. What mattered was smart design, addictive gameplay, and worlds you wanted to return to again and again. Decades later, these titles still hold up because they defined what handheld gaming could be and showed how much fun could fit in your pocket. Here are the 20 best Game Boy games of all time. 

File:Game-Boy-Original.jpgEvan-Amos on Wikimedia

1. Tetris

Tetris wasn’t just a great Game Bo; game, it was a cultural phenomenon that helped sell the system itself. Its simple falling-block concept was endlessly replayable and perfect for short or long sessions. Even now, it’s hard not to hear the music the moment you think about it.

File:Maker Faire, Berlin (BL7C0042).jpgMatti Blume on Wikimedia

2. Pokémon Red and Blue

Pokémon Red and Blue completely changed how people thought about handheld games. The idea of trading and battling with friends made the experience feel alive beyond the screen. You weren’t just playing a game; you were part of something bigger. Many future titles tried to copy this idea to varying levels of success.

File:Pokemon Center Singapore.jpgA339 on Wikimedia

3. The Legend of Zelda: Link’s Awakening

Link’s Awakening proved that the Game Boy could handle deep storytelling and complex design. Its stunning and strange dreamlike setting gave it a personality unlike any other Zelda game. The dungeon design and emotional ending still resonate today. Some argue that this is the greatest Game Boy game of all time, and they might be right.

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4. Super Mario Land

Super Mario Land introduced Mario to handheld gaming in a surprisingly fresh and fun way. The game experimented with new enemies, physics, and even vehicles. It felt familiar while still standing confidently on its own.

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5. Metroid II: Return of Samus

Metroid II took a bold step by focusing on atmosphere over speed. Exploring the planet SR388 felt tense and lonely in a way few handheld games attempted. It laid the groundwork that later Metroid games would build on, helping cement the franchise as one of the most engaging. 

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6. Kirby’s Dream Land

Kirby’s Dream Land was approachable without being boring. Its forgiving difficulty made it welcoming, while its charm kept players engaged. Kirby’s debut showed that simplicity could still be memorable.

File:Kirby's-Dream-Land-Logo.pngNintendo on Wikimedia

7. Donkey Kong

Donkey Kong on Game Boy went far beyond its arcade roots. What started as a familiar experience evolved into a massive puzzle-platforming adventure that helped renew the character. The sheer amount of quality content surprised everyone who played it.

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8. Wario Land: Super Mario Land 3

Wario Land flipped expectations by making greed and brute force part of the gameplay. Levels encouraged exploration and experimentation instead of rushing to the goal. Wario instantly proved he could carry a series on his own.

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9. Final Fantasy Adventure

Final Fantasy Adventure blended action RPG mechanics with an emotional story. It delivered depth that felt impressive for a handheld title. The game paved the way for many of the popular titles in the series that followed.

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10. Mega Man V

Mega Man V stood out by offering original robot masters instead of recycled content. The controls felt tight and responsive, which mattered greatly on a handheld. It remains one of the strongest portable entries in the series.

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11. Castlevania II: Belmont’s Revenge

Belmont’s Revenge refined everything its predecessor struggled with. Level design felt smoother, music was excellent, and controls were precise. It’s often cited as the best Castlevania experience on the Game Boy.

File:Castlevania Lamento of Innocence E3 2003.jpgBastian Stein (farbfilm) on Wikimedia

12. Dr. Mario

Dr. Mario offered a different kind of puzzle challenge than Tetris. The pill-matching gameplay required more strategy, planning, and undivided attention. It was easy to learn but surprisingly tough to master.

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13. Kid Icarus: Of Myths and Monsters

Of Myths and Monsters improved on the original Kid Icarus formula in meaningful ways. The difficulty curve felt more balanced and fair. Pit’s return felt right at home on the Game Boy.

a nintendo game boy sitting on a table next to other gamesLander Denys on Unsplash

14. Advance Wars

Advance Wars may have launched later, but its roots trace back to classic handheld strategy design. It pthat roved turn-based tactics could thrive on a small screen. The clear visuals and smart mechanics made it incredibly addictive.

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15. Balloon Kid

Balloon Kid expanded on the arcade idea with more control and creativity. Floating through levels required patience and precision. Its lighthearted tone balanced out the challenge of playing the game.

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16. Golf

To the surprise of many gamers, Golf demonstrated how well sports games could translate to handheld systems. The controls were intuitive and satisfying despite the limited buttons. It became a staple for casual and dedicated players alike.

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17. SolarStriker

SolarStriker delivered fast-paced shooting action that felt ambitious for its time. The clean visuals helped keep everything readable during intense moments. It remains a standout example of early Game Boy shooters. In fact, it is still a beloved game for fans of handheld gaming, 

File:Nintendo-Game-Boy-Advance-Milky-Blue-FL.jpgEvan-Amos on Wikimedia

18. Batman: The Video Game

Batman: The Video Game surprised players with its tight platforming and strong presentation. The dark tone worked well within the Game Boy’s limitations. It’s often remembered as one of the system’s best licensed titles.

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19. Harvest Moon GB

Harvest Moon GB brought farming simulation to a portable format successfully. Managing crops, animals, and time felt relaxing rather than overwhelming or even boring. It offered a slower pace that balanced action-heavy titles.

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20. Tennis

Tennis showed how responsive gameplay could make simple sports engaging. Matches felt quick yet competitive, making it ideal for on-the-go play. It quietly became one of the system’s most replayed games, and somehow got our competitive juices flowing every time. 

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