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20 Assassin’s Creed Characters Who Deserve Their Own Game


20 Assassin’s Creed Characters Who Deserve Their Own Game


The Series Has Never Been Short on People Worth Following

Assassin’s Creed has always been very good at introducing characters who feel far too interesting to stay in supporting roles. Some show up with great backstories, some clearly have unfinished business, and some just carry themselves as if they should already have a game built around them. It gets to the point where you're often left fixated on somebody other than the official lead. Here are 20 Assassin’s Creed characters who really do feel like they deserve their own game.

1777319892e4e0f3ac556c31433220191dd8d95ca5fd4598b3.jpegAntonio Friedemann on Pexels


1. Aya of Alexandria

Aya already has the presence, skill, and historical setting to carry an entire game without breaking a sweat. She's politically connected, emotionally layered, and active during one of the most dramatic periods the series has ever touched. A full game centered on her would let you explore the early Hidden Ones from a sharper and more strategic perspective.

1777318178189790264d80a0f95132c66a3722c41b42027e12.jpegDavid Deniz Plaza on Pexels

2. Haytham Kenway

Haytham is one of the few Assassin’s Creed characters who can walk into a scene and immediately make everyone else more interesting. He's intelligent, charismatic, morally complicated, and tied to one of the strongest family lines in the franchise. A full game from his point of view could lean hard into the Templar side without making him feel like a cartoon villain.

177731822432266fd87f5314220f220cd739277dfa42dc0e1c.jpegGian Tripodoro on Pexels

3. Adewale

Adewale absolutely feels like someone who could support a full-scale game beyond his existing expansion story. He has a powerful personal arc, a distinct worldview, and a life shaped by slavery, freedom, and duty in ways the series could still explore much more deeply. There's also something about his physical presence that makes every mission feel heavier in a good way because he never comes across like an ordinary side character.

1777318258b2d24e91a2da606c91ff29852209c44da4a8915d.jpgGage Skidmore on Wikimedia

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4. Shao Jun

Shao Jun already proved she had the style and tragedy to lead something far more ambitious than a smaller side entry. Her connection to Ezio gives her legacy weight, but she also stands perfectly well on her own. A larger game set around her could bring a different rhythm and political atmosphere.

1777318287e4a9c8ab704102eb5b148a9ded2de3b033ff99c8.jpg玄史生 on Wikimedia

5. Basim Ibn Ishaq

Basim is the sort of character who gets more interesting the longer you think about him. He's clever, unsettling, layered, and tied to some of the stranger mythological currents in the series without losing his human edge. A game built fully around him could go much deeper into identity, memory, and manipulation than most protagonists get to. 

1777318394abb46c71e31123d77b3b423c3a07e35f9ade1956.jpgghostw1997 on Pixabay

6. Yusuf Tazim

Yusuf has the kind of effortless charm that makes people instantly want more of him. He's funny, capable, and full of enough swagger to make even a side role feel memorable. A Constantinople-set game with Yusuf at the center could easily balance humor, politics, and fluid movement in a way the series does very well.

177731842977a76ada46de0b3254f22d06f95dab0243352295.jpgYAGO_MEDIA on Pixabay

7. Mary Read

Mary Read has the exact kind of life story that seems custom-built for Assassin’s Creed. She's already operating in a world of shifting identity, piracy, danger, and performance, which fits the franchise beautifully. A full game centered on her could lean into disguise, survival, and the rougher edges of the Caribbean setting from a different emotional angle. 

1777318480df377ba72d7145116e98eb8e16bbf0a7fcba4036.jpgLance Reis on Unsplash

8. Bartolomeo d’Alviano

Bartolomeo may not be the first person people name, but he absolutely has the energy for a gloriously chaotic Assassin’s Creed game. He's loud, reckless, loyal, and completely unbothered by subtlety, which would make for a fun shift in tone. A game around him would probably be less graceful than most, but that's part of the appeal. 

1777318579db0b4bd734644e27dede134c4d9cc5aed06e89d8.jpegJimmy Elizarraras on Pexels

9. Rebecca Crane

Rebecca deserves a game partly because the series has never quite done enough with the modern-day characters who actually feel alive. She's smart, sarcastic, technically brilliant, and much more engaging than her role in the game often lets her be. 

17773186395d40b21b31c4c767a1ab89f080efbc51d411f38e.jpegManuel Campagnoli on Pexels

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10. Shaun Hastings

Shaun would make a very unusual lead, which is exactly why it could work. He has the intelligence, bitterness, and dry sense of humor needed to carry a more espionage-heavy or investigation-based Assassin’s Creed story. You wouldn't get the standard hero’s arc, but you would get a lot of personality and a perspective the series rarely centers. 

177731872518848f9e7e41cd50ef8a2183e877dd066f421573.jpgRich Hardcastle on Wikimedia

11. Lydia Frye

Lydia Frye has one of those frustratingly effective cameo presences that instantly makes you want more. She feels capable, stylish, and rooted in a period that the franchise has barely touched properly. A game built around her could use early twentieth-century tension, changing technology, and a different urban mood without losing the core Assassin feel. 

1777318959eef16620ad7cecc629682423a5af6cfeca1cf350.jpgАлександр Мотин on Wikimedia

12. Arno Dorian After Unity

Arno already had a full game, but it still feels like he deserves another one because his story never quite felt finished. He has the temperament for a more mature sequel, especially after loss, disillusionment, and the messier political experience of Unity. A follow-up could do a lot with an older, sharper Arno who's less romantic and more dangerous. 

1777318996d0fc41412a31ddcace76eb4fcc086843c83cc4cf.jpgDaniel Benavides from Austin, TX on Wikimedia

13. Élise de la Serre

Élise is one of the clearest examples of a character who could have carried a parallel or alternate-perspective game with ease. She has drive, intelligence, emotional intensity, and a Templar-centered view that could have pushed the series somewhere more morally interesting. Instead of being remembered mainly through Arno’s story, she could have had one that was properly hers. 

177731906821c1e12755c9bf053fe5e3839c234aadf7c7c840.pngVika Glitter on Pexels

14. Evie Frye on Her Own

Evie technically shares a game, but she still feels like someone who deserves one fully built around her strengths. She's more measured, more quietly interesting, and usually more in tune with the actual Assassin side of things than Jacob. A solo game with her could go deeper into stealth, investigation, and discipline without losing charm. 

17773191798d875c74410b02aa8c831ce4933e0079c36d19c0.jpgSuper Festivals on Wikimedia

15. Hytham

Hytham has the kind of calm authority that makes him feel like a story is hiding behind every sentence. He serves an important role in Valhalla, but he also feels like somebody whose earlier years could support a full game on their own. You could do a lot with his commitment to the Hidden Ones, his travels, and the contrast between his worldview and the cultures around him.

1777319273dabfdc3abd0095b2a85e4e08900a93ec801caf69.jpegEvelyn Bogh on Pexels

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16. Roshan

Roshan is exactly the type of veteran Assassin the series should center more often. She's experienced, severe, compelling, and already feels like she's lived through enough history to support a richer story than we've seen. A game with her as the lead could give the franchise a different emotional temperature, one built more around mastery and consequence than youthful discovery. 

17773193847279ac5183ca69514987fe715b2564f22efd31b2.jpgGage Skidmore on Wikimedia

17. Ah Tabai

Ah Tabai has the kind of spiritual weight and regional importance that could anchor an entirely different kind of Assassin’s Creed experience. He's not flashy, but he doesn't need to be. A game around him could dig into the Caribbean Brotherhood from an older and more grounded perspective, with less pirate spectacle and more ideological tension. 

1777319445e4ad4c63d1ecab4432a65d376628ca0f186c2580.jpegCris Ramos on Pexels

18. Nikolai Orelov

Nikolai Orelov comes from one of the side stories, but he has always felt much larger than that placement. The Russian setting alone gives him enormous potential, and his story already carries enough revolution, danger, and emotional wear to support a major game. He feels like one of those characters the series hasn't fully cashed in on yet. You could build something excellent around him without much effort.

17773195050073e278c0efa2b1d1aaf01e4b8a53bf5f465c04.jpgTom Chrostek on Unsplash

19. Daniel Cross

Daniel Cross would make for a darker and stranger Assassin’s Creed game than usual, which is exactly why it's tempting. He's unstable, dangerous, and deeply tied to the modern conflict in a way that could make the present-day story feel much more alive. A game around him wouldn't need to make him lovable; it would just need to let him be fascinating.

177731963232bf5e46e8ad56abb2c1020c8f7aaebe95048958.jpgSander Sammy on Unsplash

20. Malik Al-Sayf

Malik is one of the strongest characters in the original game, and he earns that status with attitude alone before you even get to the emotional substance. He's bitter, intelligent, disciplined, and much more compelling than the series sometimes allows side characters to be. A game built around him could bring a harder, more grounded tone to the Brotherhood and show a different path through the same world.

177731970493784f09678ac2f9c4976acce5c9727feb523fe6.jpegFariborz MP on Pexels