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10 Boss Battles That Were A Cakewalk & 10 That Were Basically Impossible


10 Boss Battles That Were A Cakewalk & 10 That Were Basically Impossible


Victory Lane Chaos

Boss fights don't always go according to plan. Sometimes you walk into what looks like certain doom only to discover the villain crumbles faster than stale cookies. Other times, that innocent-looking enemy becomes a true gaming nightmare. These contrast reveals just how wildly different developer intentions can be when crafting such pivotal moments. Here are 10 bosses that barely put up a fight and 10 that made players question their sanity.

untitled-design-31.jpgWhat Actually Happens to King Bob-Omb in Mario 64!? [Mario 3D All-Stars Theory] by Nin10doland

1. Toriel: Undertale

Most players expect the first boss to be a tutorial, but Toriel takes this concept to an entirely different level. This motherly goat monster from Undertale literally refuses to kill you, even when your health drops to a critical 1 HP.

untitled-design-5.jpgUndertale - Dying to Toriel by cytos

2. Gohma: The Legend Of Zelda: Ocarina Of Time

Gohma, the arachnid terror of the Great Deku Tree, falls to a single slingshot pellet when her eye glows red. This encounter serves as gaming's most generous introduction to boss mechanics, lasting under sixty seconds. The fight appears across multiple Zelda titles.

untitled-design-6.jpgThe Legend of Zelda: Ocarina of Time // Gohma Boss Fight by MotivationSensation7

3. Papyrus: Undertale

The skeletal showman Papyrus delivers attacks so telegraphed and sluggish that avoiding them becomes almost comical. His primary motivation isn't your destruction but impressing his brother, Sans, which explains his reluctant aggression. You can tackle the entire encounter without dealing damage.

untitled-design-7.jpgPapyrus is Lactose Intolerant - Undertale Animation by Jon SpeedArts

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4. Lucien: Fable II

Gaming history's highly anticlimactic finale demands exactly one button press to resolve. After building Lucien as the ultimate antagonist throughout Fable II's lengthy campaign, players realized this "boss battle" was essentially an interactive cutscene. The lack of challenge infuriated the gaming community.

untitled-design-8.jpgFable 2 Lucien kills the hero's family and dog by LIAM OF BLADES

5. Pinwheel: Dark Souls

Despite his spine-chilling appearance and ominous necromantic presence, Pinwheel crumbles in under thirty seconds against most prepared individuals. This mid-game boss possesses surprisingly low health and laughably weak attacks. Many players accidentally stumble into victory on their first attempt.

untitled-design-9.jpgDark Souls: Pinwheel Boss Fight (4K 60fps) by Boss Fight Database

6. The End: Metal Gear Solid 3: Snake Eater

Revolutionary flexibility defines another legendary sniper duel, offering multiple unconventional victory paths that bypass traditional combat entirely. You can eliminate The End during an earlier cutscene with precise timing, or simply save the game and wait one real-world week for him to collapse.

untitled-design-10.jpgMetal Gear Solid 3 - How to Beat The End on Extreme Quickly! (no cuts, guide in description) by Intellectual Quandary

7. Barinade: The Legend Of Zelda: Ocarina Of Time

Once gamers clear the surrounding jellyfish minions, this bioelectric monstrosity becomes completely helpless against boomerang-based stun-locking techniques. Barinade's attack patterns follow predictable, repetitive sequences. The battle usually concludes without folks sustaining big damage, making it feel more like an extended puzzle.

untitled-design-11.jpg[HD] Zelda Ocarina of Time Boss #3 - Barinade by ZorZelda

8. Mysterio: Spider-Man 2

Five intimidating health bars vanish with one perfectly timed punch. This gives rise to gaming's most elaborate setup for an instant punchline. The game deliberately builds tension through cutscenes and Mysterio's overconfident attitude, only to subvert player expectations completely.

untitled-design-28.jpgSpider-Man 2 (PS2) - Defeating Mysterio in TWO Hits (Stream Highlights) by Ronny Pugs

9. Wattson: Pokémon Ruby/Sapphire

Type effectiveness creates an almost laughable power imbalance in this Gym Leader battle. Wattson's signature Magneton suffers from a devastating 4× weakness to Ground-type moves, meaning a single Mud Shot can end the entire encounter. His team lacks strategic diversity.

untitled-design-13.jpgPokémon Ruby Version - Gym Leader Wattson by VideoGamePhenom

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10. King Bob-omb: Super Mario 64

Three simple throws constitute the entirety of this inaugural 3D boss encounter, with King Bob-omb delivering zero resistance or counterattacks. Nintendo designed this battle as an educational tool for 3D movement and object manipulation. People can complete the encounter without any damage.

untitled-design-14.jpgSuper Mario 64 HD Boss 1 - King Bob-omb by BossBattleChannel

But these easy victories are nothing compared to the nightmare fuel waiting ahead.

1. Isshin: Sekiro: Shadows Die Twice

FromSoftware's mastery of punishing game layout reaches its absolute pinnacle with Shadows Die Twice’s three-phase nightmare. It refuses to grant players any breathing room. Isshin releases relentless combo chains that flow seamlessly between sword, spear, and firearm techniques, demanding brilliant timing and reflexes.

untitled-design-27.jpgSekiro Shadows Die Twice PS5 - Isshin The Sword Saint Boss Fight & Ending (4K 60FPS) by Shirrako

2. Absolute Radiance: Hollow Knight

Screen-filling attacks alongside precise jumping challenges create scenarios where a single mistimed input results in instant death. The encounter features a unique falling phase where players must travel downward through hazardous obstacles. Accessing this ultimate challenge requires defeating another notoriously tricky boss first.

untitled-design-30.jpgHollow Knight - Absolute Radiance (Radiant Difficulty) by CrankyTemplar

3. Nameless King: Dark Souls III

Hidden away in Dark Souls III's most secret area is an optional superboss that mixes aerial dragon combat with ground-based swordplay. The encounter starts with a massive fire-breathing wyvern phase. Many consider this the definitive Soulsborne challenge, requiring mastery of stamina management.

untitled-design-29.jpgDark Souls 3 - Nameless King Boss Fight (4K 60FPS) by Shirrako

4. Emerald Weapon: Final Fantasy VII

One million hit points backed by the terrific Aire Tam Storm attack brings us Final Fantasy's most mathematically imposing optional challenge. Players face a strict twenty-minute time limit unless equipped with specific rare items. The name "Aire Tam" cleverly spells "Materia" backward.

untitled-design-18.jpgFinal Fantasy 7 - [Part 80] - Emerald Weapon Boss Battle - No Commentary by SourceSpy91

5. C'Thun: World Of Warcraft 

His eye beam launches would chain between raid members indefinitely, wiping entire forty-person teams regardless of skill or preparation. Multiple high-end guilds dissolved totally while attempting this broken encounter. The developers eventually acknowledged the fight's impossibility and implemented significant nerfs.

untitled-design-19.jpgPOLAR vs Pre Nerf Cthun - NA/EU first clear - SoM (Season of Mastery, World of Warcraft) by Tmugsy

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6. Ornstein & Smough: Dark Souls

The order of elimination fundamentally alters both the narrative outcome and the rewards you receive, adding strategic weight beyond mere survival. This iconic duo forces everyone to juggle opposing combat styles simultaneously—Ornstein's lightning-fast spear thrusts contrasting sharply with Smough's crazy hammer blows.

untitled-design-20.jpgDark Souls Remastered - Ornstein & Smough Boss Fight (1080p 60fps) PS4 PRO by Shirrako

7. Sans: Undertale (Genocide Route)

Breaking every established rule in Undertale's combat system, Sans becomes the only enemy capable of dodging player attacks entirely. The battle restricts traditional healing and pausing options, forcing pure skill-based progression through memorization and reflexes. His accompanying theme, "Megalovania," achieved legendary status.

untitled-design-21.jpg[Undertale] Sans' boss fight - Genocide Run by Suwako Moriya

8. Malenia: Elden Ring

Despite being entirely optional content, this self-proclaimed "Blade of Miquella" consistently ranks as more challenging than Elden Ring's actual final boss. Her notorious "Waterfowl Dance" fight sequence remains nearly impossible to avoid without specific positioning knowledge, often bringing death at once.

untitled-design-22.jpgElden Ring - Malenia, Blade of Miquella Boss Fight (4K 60FPS) by Shirrako

9. Sephiroth: Kingdom Hearts

When it comes to Kingdom Hearts, the encounter demands meticulous preparation through optimal equipment setups and character optimization before attempting engagement. His inclusion as bonus content allows Square Enix to craft an encounter with maximum difficulty without compromising narrative progression for average players.

untitled-design-23.jpgKingdom Hearts 2: Sephiroth Boss Fight (PS3 1080p) by Boss Fight Database

10. Lucifer: Shin Megami Tensei III: Nocturne

Reserved exclusively for those pursuing the True Demon Ending route, this multi-phase marathon offers no save points between its grueling segments. Lucifer punishes poorly optimized party compositions through scary status effect combinations and elemental resistances that nullify most conventional strategies.

untitled-design-24.jpgShin Megami Tensei 3 Nocturne HD Remaster - Final Boss Lucifer by BuffMaister