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20 Obscure Nintendo Games Not Even The Biggest Fans Have Heard Of


20 Obscure Nintendo Games Not Even The Biggest Fans Have Heard Of


Strange Forgotten Corners

Nintendo’s history is packed with household names, but not every experiment got to stand beside Mario or Zelda. In fact, some games stayed locked to Japan. Others were tied to odd hardware. A few titles simply arrived at the wrong time. Whatever the case, even if you consider yourself a huge Nintendo nerd, these 20 forgotten releases might still surprise you.

17798962765cd2f24e280f57d97d5d670050dc73fdc8f04e53.jpgPatrick on Unsplash

1. Sutte Hakkun

Sutte Hakkun is a Super Famicom puzzle-platformer that was actually Nintendo hiding one of its best ideas in plain sight. The breakdown is this: you play as a birdlike character who sucks up colored blocks and transfers those hues into objects to move them around each stage. It sounds simple, but it’s charming, smart, and exactly the kind of game you’d expect people to talk about more if it hadn’t stayed so far out of the spotlight.

1779896261953bd6b01905a3546c42271f4de5966a12dc5efa.jpgWilliam Warby on Unsplash

2. For The Frog The Bell Tolls

For The Frog The Bell Tolls is a Game Boy adventure that shares some creative DNA with The Legend of Zelda: Link’s Awakening. You’d think it would’ve been a bigger hit, but it never got an official release outside Japan. Should you ever pick it up, you’ll play in a prince-turned-frog story with a playful personality. 

177989511949513c657838cffaedf57a0ffc184ce3fcb674bc.jpgNik on Unsplash

3. Marvelous: Another Treasure Island

Marvelous: Another Treasure Island came to the Super Famicom with a bright adventure setup and a trio of kids searching for treasure. The twist was that instead of controlling one hero, you guide three characters with different uses. It has the polish of a bigger release, but its Japan-only status kept it from becoming a Western favorite.

1779895221e16d302d36bc4211ae06d9b0f861694c52fd83a2.JPGD-Kuru on Wikimedia

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4. Famicom Grand Prix II: 3D Hot Rally

Famicom Grand Prix II: 3D Hot Rally sounds like a game more people would remember, especially since Mario and Luigi are right there in the driver’s seat. Still not ringing any bells? We can’t blame you! It was released for the Famicom Disk System, and put Nintendo’s mascots into a rugged rally racing setup before karting became the name of their game. 

1779895530eb2a2663a5c166ed8aa94c0c27ed14115f432579.jpgRavi Palwe on Unsplash

5. Joy Mech Fight

Joy Mech Fight is a late Famicom fighting game that arrived in Japan. The coolest thing about it was its robot characters built from floating body parts, which helped the system handle surprisingly smooth animation. The more you play it, the more you respect how much Nintendo could still squeeze out of older hardware.

17798955678d58024b008bd2c7f1451bc44729995da3a81e96.jpgJason Leung on Unsplash

6. Time Twist: Rekishi No Katasumi De

Time Twist: Rekishi No Katasumi De is one of Nintendo’s strangest text adventures…which is saying something when you look at their catalog. Long story short, it sends players through historical settings with a body-swapping premise that’s actually a lot darker and more unusual than Nintendo’s usual image. However, it was released for the Famicom Disk System in Japan, and most fans never had a chance to stumble across it.

17798956789c503f8c06d69cb40888d9e4e73a30e594d0e386.jpgEvan-Amos on Wikimedia

7. Shin Onigashima

Shin Onigashima is an awesome adventure inspired by Japanese folklore, and it shows a side of Nintendo that many Western players rarely get to see. It’s a shame, too, since the story follows two children through a tale filled with demons, mystery, and traditional storytelling. You might have to move to Japan for this one, though.

1779896038cad4749ce1298f7f6ed07a7611788c573af9eec3.jpgEvan-Amos on Wikimedia

8. The Mysterious Murasame Castle

To be fair to The Mysterious Murasame Castle, it slowly gained recognition through references in Super Smash Bros., but the original Famicom Disk System title is still unfamiliar to plenty of fans. It plays like a fast overhead action game where you battle through everything from castles to ninjas, but it only had one problem: Nintendo kept it mostly away from international players.

1779896066db694c5ecb3f80265a31e0654f1c3b3fe4c51517.jpgRavi Palwe on Unsplash

9. Battle Clash

Battle Clash gave the Super Scope something flashier to do than sit beside the TV—and we’re glad it got some attention. This SNES game puts you inside mech duels where you blast enemy weak points while your pilot partner keeps the plot moving. It’s a stylish shooter, but being tied to a peripheral didn’t really do it any favors in the long run.

1779896077c05812d595ef8a81515338201bad9c7571919e68.jpgRavi Palwe on Unsplash

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10. Metal Combat: Falcon’s Revenge

No, not Mortal Kombat. This is Metal Combat: Falcon’s Revenge, a game that also used the Super Scope. Sure, that narrowed its audience, but the game itself has a stronger arcade feel than many people expect from a Nintendo-published release. 

17798960906330b7f2d1fddc5178c1fd8525990ef581dfa4a2.jpgRavi Palwe on Unsplash

11. Teleroboxer

Teleroboxer was Nintendo’s attempt to bring robotic boxing to the Virtual Boy—which explains why it didn’t reach a big audience. It uses a first-person view as you trade punches with oddball opponents in red-and-black 3D. It’s awkward, it’s ambitious, and best of all, it’s strangely memorable.

1779896099a89e775461cd65c45f39d3255a61410d46ab7694.jpegTomasz Filipek on Pexels

12. X

Don’t let its basic name fool you; X is a Game Boy game that pushed 3D wireframe graphics to new heights. Developed with help from Argonaut Software and published by Nintendo in Japan, it’s a first-person vehicle shooter across alien landscapes. Interestingly, the very technology experiments later helped shape Star Fox.

1779896110fa3b2135b6a1d40d6251d828692e9956b28036e7.jpegLisa from Pexels on Pexels

13. Doshin The Giant

Doshin the Giant began on the Nintendo 64DD before reaching the GameCube in some regions, so we guess you could say it was always destined for cult status. You play as a giant who can either help or harm villagers, and the whole thing has a strange rhythm that doesn’t feel like anything else from Nintendo.

177989612233c6736f42a18ca8e9081ce1da0f71e6ef252f97.jpegWilliam Warby on Pexels

14. Cubivore: Survival Of The Fittest

This one looks simple at first, but that’s how it gets you. In reality, those blocky animals and survival mechanics hide one of Nintendo’s weirdest projects. You roam around eating other creatures, evolving by changing body parts, and trying to climb the food chain. It’s obviously too odd to be forgotten completely, but it’s also still niche enough that plenty of fans only know it from collector chatter.

1779896134d4558c2572bb9e670178de527e03063dc1d4da91.jpegJens Mahnke on Pexels

15. Tomato Adventure

Tomato Adventure is a Game Boy Advance RPG from AlphaDream, and it’s pretty much exactly what you’re thinking. Its toy-filled world and timing-based battles hint at the playful design style that would later define that beloved handheld RPG line. The thing is, it stayed in Japan, and therefore remains one of the more painful missed opportunities.

1779896145167be151f90c8a5330c48f4e0c74e8a6045e01b1.jpgZoe Wood on Unsplash

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16. Kuru Kuru Kururin

Kuru Kuru Kururin asks you to guide a constantly spinning stick through narrow maze-like stages, which is much more stressful than you’d think. It became a Game Boy Advance oddity in Japan and Europe, but North America missed out entirely.

17798961582f353129677fb5f2ecc1d06f19f7eeea31609eb4.jpegNathan J Hilton on Pexels

17. Drill Dozer

Drill Dozer came from Game Freak, but it wasn’t really about catching monsters. You control Jill and her drill-equipped machine through stages that make excellent use of the Game Boy Advance’s rumble cartridge. To this day, it still feels like a hidden treat for players.

17798961764cebfd616d8238dbe8cc1c718a81f7e0eedb42ab.jpegAlyona Nagel on Pexels

18. Chibi-Robo!: Park Patrol

Chibi-Robo!: Park Patrol dropped the tiny robot into a Nintendo DS park that needed cleaning, flowers, and a little kindness. Instead of repeating the GameCube original’s chores, it leaned more into environmental restoration. Okay, sure, the series has never been huge, but this one is especially easy to miss.

1779896191f8f494969ca93b9062cb169fe79b8fbe792c816d.jpegPavel Danilyuk on Pexels

19. Personal Trainer: Walking

We know this sounds incredibly boring, but stick with us! This weird little item came with activity meters, tracked your steps, and turned daily walking into small goals and progress checks. Long before every phone was counting your steps, Nintendo was trying to make a playful pocket-sized routine.

1779896205f599d7990eff46c0f77debb56cae76247408a63d.jpegRon Lach on Pexels

20. Rusty’s Real Deal Baseball

If we’re going to talk about weird games you’ve never heard of, we can’t leave out Rusty’s Real Deal Baseball—it’s one of Nintendo’s oddest 3DS experiments. The biggest gimmick was that you could haggle with Rusty to lower the real-money prices of activities, which turned buying content into part of the entertainment. It’s exactly the sort of eShop-era release that disappears first from memory.

177989622496b8800a31c851efe90f27bb83647ac65c3212a4.jpegRyutaro Tsukata on Pexels