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Lying Through Their Teeth: 20 Times Game Developers Lied To Us About Their Games


Lying Through Their Teeth: 20 Times Game Developers Lied To Us About Their Games


Expectation Vs Brutal Reality

Trust gets shattered by pixels and promises. We've all been there. Watching breathtaking trailers, reading developer interviews, and then staring at our screens, wondering where exactly it all went wrong. Well, here are 20 times we were promised the digital moon but got a pixelated rock instead. How many of these disappointments do you remember playing?

Intro.jpgStreet Fighter X Tekken (PC) Jin Kazama & Xiaoyu Gameplay Walkthrough - Story & Ending [4K 60FPS] by Red Venom Corp.

1. No Man's Sky

Two streamers on launch day proved what many suspected. The multiplayer didn't exist. Despite visiting identical planet coordinates, they couldn't see each other, exposing Sean Murray's repeated claims about meeting other players as completely false. Hello Games maintained radio silence for months after the 2016 release.

no-mans-sky.jpgNo Man's Sky - Longplay Full Game Walkthrough [No Commentary] 4k by Loopy Longplays

2. Cyberpunk 2077

"Surprisingly good" on last-gen consoles became 2020's biggest gaming joke. CD Projekt Red deliberately prevented reviewers from showing PS4 and Xbox One footage before launch, knowing those versions were barely functional. Vehicles regularly fell through streets while T-posing NPCs wandered Night City like digital zombies. 

Cyberpunk%202077.jpgCyberpunk 2077 Gameplay 4K by UnitedG

3. Anthem

Former BioWare developers later admitted the stunning E3 2017 demo was essentially fake. What happened to the companion dialogue options? The dynamic world events? And that seamless flight showcased to enthusiastic audiences? Apparently, the game had been cobbled together in just 18 months.

Anthem.jpgAnthem Gameplay (PC HD) [1080p60FPS] by Throneful

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4. Fallout 76

The $200 Power Armor Edition advertised a canvas bag but delivered something cheap without warning. When angry customers complained about the switch, Bethesda offered 500 atoms of in-game currency, about $5 worth, as compensation. "It just works," Todd Howard had proclaimed while introducing the game. 

Untitled%20design%20-%202025-05-20T223143.533.jpgFALLOUT 76 Gameplay Walkthrough FULL GAME (4K 60FPS) No Commentary by Shirrako

5. Aliens: Colonial Marines

A single-letter typo in the game's code broke the xenomorph AI. "Tether" was misspelled as "teather," discovered years later by dedicated fans. Gearbox's 2013 release might represent the most brazen bait-and-switch in gaming history, with "actual gameplay" demos bearing no resemblance to the final product.

Aliens_%20Colonial%20Marines.jpgALIENS COLONIAL MARINES Gameplay Walkthrough Part 1 FULL GAME [4K 60FPS PC] - No Commentary by MKIceAndFire

6. Fable

"Plant an acorn, and come back to see an oak tree later," claimed Peter Molyneux during development. The original RPG was supposed to feature real-time trees, children reacting to every decision, and consequences reshaping the world. None of these made it into the final output. 

Fable-1.jpgFable 1 - Longplay - Good Walkthrough - Full Game - [No Commentary] 4k 😇 by Loopy Longplays

7. Watch Dogs

Modders later realized the stunning E3 graphics were hidden in the game files but deliberately disabled for release. Industry insiders revealed Ubisoft's marketing team had built a specialized demo that developers couldn't possibly deliver on actual hardware. It was seen as a notorious downgrade.

Watch%20Dogs-1.jpgWATCH DOGS Gameplay Walkthrough Part 1 FULL GAME - ULTRA REALISTIC GRAPHICS [4K 60FPS] No Commentary by MKIceAndFire

8. Mass Effect 3

BioWare had specifically told fans that Mass Effect 3's conclusion wouldn't be a simplistic "A, B, or C" choice, promising "vastly different" outcomes. The community backlash reached such intensity that the company launched the "Extended Cut" DLC specifically to address player complaints about the ending.

Mass%20Effect%203.jpgMass Effect 3 Gameplay (PC HD) by deluxe.mp4

9. Spore

Scientific communities had been wowed for years by Will Wright's presentations promising revolutionary evolution simulation. TED talks showcased unprecedented depth from cellular development to space exploration, generating massive anticipation. Five years of development later, gamers received glorified mini-games instead of the complex scientific simulation.

Spore.jpgSPORE Gameplay Walkthrough FULL GAME - [4K ULTRA HD] - No Commentary by TheBaldMan

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10. Destiny

Voice actor Dinklage delivered such an unenthusiastic Ghost performance that Bungie eventually recast the role with Nolan North. Basically, the messy development culminated in a complete story rewrite just months before release. Joe Staten's entire original storyline was unfortunately scrapped.

Destiny.jpgDESTINY 1 Full Game Walkthrough - No Commentary (Full Story with All DLC) by NRMwalkthroughH

11. The Division

E3 2013 footage showed a graphical masterpiece that didn't exist on consoles. Massive Entertainment's creative director later confessed they built the demo on high-end PCs that bore little resemblance to the target hardware. The dynamic door-closing animations and realistic lighting were all gone. 

The%20Division.jpgThe Division Gameplay Walkthrough Part 1 [1080p HD PS4 Gameplay] - The Division BETA - No Commentary by MKIceAndFire

12. Sea of Thieves

"What do you actually do in this game?" became the community meme after launch. Rare had carefully avoided showing the complete playability loop in promotional materials. Xbox marketing emphasized endless adventure on the high seas, yet individuals found just three mission types repeated with minimal progression. 

Sea%20of%20Thieves.jpgSea of Thieves Gameplay (PC HD) [1080p60FPS] by Throneful

13. Halo Infinite

Campaign co-op, a staple feature of the franchise since 2001, was inexplicably missing. 343 Industries had repeatedly confirmed this core component would be ready for release day, but silently removed it from marketing materials months before launch. The infamous "Craig the Brute" became an internet sensation.

Halo%20Infinite.jpgHalo Infinite Gameplay (PC UHD) [4K60FPS] by Throneful

14. SimCity (2013)

"The cloud makes the game possible," claimed Maxis executives when justifying the always-online requirement. Within days of the disastrous launch, where servers collapsed completely, modders proved the game ran perfectly fine offline. The supposed cloud-based neighborhood simulations didn't actually exist as described. 

SimCity%202013.jpg🌆 SimCity 2013 | 4K HDR Gameplay | Ultra Graphics Showcase by SoldaPlays

15. Street Fighter X Tekken

Twelve additional fighters were found to be locked on the retail disc, which triggered consumer outrage in 2012. Capcom had completed these characters but purposely held them back for paid DLC, charging $20 for content already on the disc that players had purchased. 

Street%20Fighter%20X%20Tekken.jpgStreet Fighter X Tekken PC FULL GAME Longplay Gameplay Walkthrough Playthrough VGL by Virtual Gaming Library - VGL

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16. Duke Nukem Forever

Fourteen years of work produced a game trapped in the 1990s that still somehow wasn't finished. 3D Realms had shown spectacular vertical slice demos at trade shows for over a decade. Sadly, what we got were outdated two-weapon limits and frustrating underwater sections.

Duke%20Nukem%20Forever.jpgDUKE NUKEM FOREVER Gameplay Walkthrough Part 1 FULL GAME [4K 60FPS PC] - No Commentary by MKIceAndFire

17. Star Wars Battlefront II

The infamous "sense of pride and accomplishment" comment became gaming's most downvoted Reddit post in history. EA's attempt to justify their predatory loot box progression system backfired after being caught lying about unlock requirements. Internal documents revealed they had designed the system to frustrate players.

Star%20Wars%20Battlefront%20II.jpgJEV PLAYS STAR WARS BATTLEFRONT 2 7 YEARS LATER by FaZe Jev

18. Assassin's Creed Unity

Character models without faces haunted gamers at launch, becoming nightmare fuel memes across communities. Ubisoft had insisted their new engine would enhance NPC crowd technology while delivering Paris in unprecedented detail. The game was released so broken that Ubisoft canceled the season pass.

assassins-creed-unity-1.jpgASSASSIN'S CREED UNITY Gameplay Walkthrough Part 1 FULL GAME [4K 60FPS PC ULTRA] - No Commentary by MKIceAndFire

19. Mighty No. 9

The Kickstarter campaign showed gorgeous hand-drawn artwork and promised a spiritual successor to Mega Man with modern innovations. Four million dollars and multiple delays later, backers received a game with placeholder-quality graphics, embarrassing pizza explosion effects, and mechanics that betrayed every promise made during funding.

Mighty%20No.%209-1.jpgMighty No. 9 Gameplay Walkthrough Part 1 - INTRO - MISSION 1 & 2 by GameRiot

20. Battlefield 2042

All the core features in previous Battlefield games were removed, while claiming this was the most ambitious entry yet. The scoreboard, single-player campaign, and class system were replaced with specialists nobody wanted. Plus, the server browser was not visible at launch.

Battlefield%202042.jpgBattlefield 2042 Gameplay ( 4K Ultra Graphics ) by jackfrags