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The 20 Greatest 8-Bit Games Of All Time


The 20 Greatest 8-Bit Games Of All Time


Pixels, Power, Pure Nostalgia

Magic happened when we pushed the power buttons. Suddenly, living rooms turned into alien planets, medieval kingdoms, and racing circuits. The games looked simple, but their impact was certainly anything but. So, it's time to revisit 20 amazing 8-bit classics that have shaped generations of players and creators alike.

INtro.jpg[1988] Ninja Gaiden for NES in Upscaled 4K by UltraHD Noobz

1. Super Mario Bros.

The 40 million copies sold worldwide tell only part of the story. Released in 1985, Shigeru Miyamoto's masterpiece single-handedly revived the industry after the devastating 1983 crash. Those first steps in World 1-1 became gaming's most iconic moment, teaching players through design.

Super%20Mario%20Bros.jpgSuper Mario Bros - Full Game Walkthrough (NES) by packattack04082

2. The Legend Of Zelda

Link's inaugural adventure introduced a fantastic game-saving feature via battery backup, forever changing how we experience games. Inspired by Miyamoto's childhood explorations of Kyoto's caves and forests, this masterpiece pioneered non-linear gameplay. The golden cartridge housed a sprawling world with nine dungeons.

The%20Legend%20of%20Zelda.jpgThe Legend of Zelda (NES) - 100% Full Game Walkthrough by YTSunny

3. Mega Man 2

Did you know this one was created using leftover content from the first game? When the first Mega Man flopped commercially, Capcom shelved the series. Lead designer Keiji Inafune and his team built the sequel on nights and weekends in 1988. Their risk paid off spectacularly.

Mega%20Man.jpg1988 Mega Man 2 (NES) Game Playthrough Retro Game by Media Pool

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4. Metroid

Its groundbreaking twist, revealing Samus as female, shocked everyone in 1986. This atmospheric sci-fi adventure introduced the first notable female protagonist. Before Samus's identity was revealed, Nintendo codenamed her character "Metroid," wrongly believing it was the name of the alien protagonist.

Metroid.jpgWalkthrough - NES - Metroid | 100% Full Completion No Damage (HD) by Retro Longplays

5. Tetris

Soviet mathematician Alexey Pajitnov never received royalties for his 1984 creation until the 1990s. Originally developed on an Elektronika 60 computer without graphics, this puzzle phenomenon became inseparable from Nintendo's Game Boy. You wouldn't believe, but it shipped over 35 million copies. 

Tetris.jpgElectronika 60 Game: Tetris (1984) by Old Classic Retro Gaming

6. Castlevania

The whip-cracking vampire hunt began in Japan under the title “Akumajō Dracula.” Inspired by classic horror films, composer Yamashita crafted the iconic soundtrack using only three audio channels. While clearly drawing from Bram Stoker's Dracula, the game incorporates numerous movie monsters.

Castlevania.jpgCastlevania (NES) Playthrough by NintendoComplete

7. Duck Tales

Capcom secured the Disney license in 1989 and displayed something unexpectedly brilliant. Scrooge McDuck's pogo cane mechanics were so well-tuned that they influenced countless platformers afterward. The Moon theme, composed by Hiroshige Tonomura, is seen as one of the most outstanding musical compositions.

Duck%20Tales.jpgDuckTales (1989) Gameplay | 10 Minutes of Classic Platforming Fun in 4K by Lazy Nostalgia

8. Contra

Players worldwide know the Konami Code (↑↑↓↓←→←→BA) thanks to this brutally difficult run-and-gun product. The 1987 NES version differed significantly from its arcade counterpart, featuring horizontal scrolling levels and the famous waterfall stage. Its alien invasion plot borrowed heavily from films like Aliens and Predator.

Contra.jpgContra [1987] NES Gameplay [4k resolution] Full Game by Retro Games In 4K

9. Final Fantasy

Hironobu Sakaguchi named it “Final” Fantasy because it would be his last game if it failed. The 1987 RPG instead saved Square from bankruptcy and spawned a franchise with more than 150 million sales. Its job system innovated character customization and unbeatable themes.

Final%20Fantasy.jpgFinal Fantasy NES 100% Comprehensive Walkthrough (#1) - Killing Garland at level 1 by Jerupitus

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10. Dragon Quest

Originally launched as Dragon Warrior in North America, it established JRPG conventions we still see today. Manga artist Akira Toriyama's distinctive character designs helped this 1986 pioneer become Japan's national RPG. The series composer insisted that orchestras perform all music for album releases.

Dragon%20Quest.jpgEvolution of Dragon Quest Games 1986-2023 by Games Evolution

11. Ninja Gaiden

The first game to effectively blend cinematic cutscenes with action mechanics arrived in 1988. Protagonist Ryu Hayabusa possessed an amazing wall-jumping ability. The narrative unfolds through anime-style cinematic cutscenes, while the game sets a high standard for difficulty and precision in platformers.

NInja%20Gaiden.jpgNinja Gaiden (NES) Playthrough by NintendoComplete

12. Bubble Bobble

That simultaneous two-player cooperative play made this 1986 arcade-to-NES conversion a sleepover essential. The 100-level quest of bubble-blowing dinosaurs Bub and Bob showcased multiple endings based on player performance. Gamers could move, jump, and blow bubbles to trap enemies.

Bubble%20Bobble.jpgBubble Bobble - Original 1986 Arcade Version -100 Levels Full Gameplay + Cheats by Arcada

13. Ghosts 'N Goblins

Earned its reputation as gaming's highly punishing platformer by forcing players to complete the game twice for the true ending. Ghosts 'n Goblins has six levels that must be finished within a strict time limit. The NES port preserved the arcade original's difficulty despite hardware limitations.

ghosts-n-goblins.jpgGhosts 'n Goblins (Arcade) Playthrough Longplay Retro game by Media Pool

14. Pac-Man

The infamous yellow circle began as "Puck-Man" in Japan. It is said that the creator, Toru Iwatani, designed the legendary character from a pizza with a slice removed. Eating large "Power Pellets" temporarily turns the ghosts blue, allowing Pac-Man to eat them for bonus points.

Pac-Man.jpgArcade Longplay - Pac-Man (1980) Midway by hirudov2d

15. Punch-Out!!

Mike Tyson's licensing deal with Nintendo expired just as Punch-Out!! peaked in popularity. The pattern-recognition boxing playability highlights memorable characters like Glass Joe and King Hippo. Besides, the NES adaptation made the protagonist Little Mac smaller than his opponents to emphasize the underdog narrative.

punch-out.jpgMike Tyson's Punch-Out!! (NES) Playthrough by NintendoComplete

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16. Space Invaders

When ported to the Atari 2600, it quadrupled the console's sales. This game’s popularity helped revitalize the arcade industry and was the first "killer app" for the Atari 2600 home console. Here, players earn points by shooting the aliens and can take cover behind destructible shields. 

Space%20Invaders.jpgSpace Invaders 1978 - Arcade Gameplay by Game Archive - No Commentary Gameplay

17. Donkey Kong

Nintendo's desperate attempt to salvage unsold arcade cabinets became a great narrative. The 1981 classic introduced "Jumpman" (later renamed Mario) and established Nintendo's future mascot. Before licensing issues popped up, the characters were intended to be Popeye, Bluto, and Olive Oyl.

Donkey%20Kong.jpgDonkey Kong 1981 - Arcade Gameplay by Game Archive - No Commentary Gameplay

18. Kid Icarus

Here comes a combination of vertical scrolling, horizontal levels, and maze-like dungeons into a challenging package. The game is set in the mythical world of Angel Land, inspired by Greek mythology. You can control Pit, an angelic protagonist on a quest to rescue the goddess Palutena.

Kid%20Icarus.jpg1986 Kid Icarus (NES) Game Playthrough Video Game by Media Pool

19. Sonic The Hedgehog

Sega's answer to Mario arrived on the 8-bit Master System after its 16-bit Genesis debut. The 1991 adaptation held on to the core speed-based gameplay despite hardware limitations. Sonic was explicitly crafted as an aggressive mascot character who could rival Nintendo's family-friendly plumber.

Sonic%20The%20Hedgehog.jpgSonic the Hedgehog (Mega Drive/Genesis) playthrough ~Longplay~ by FCPlaythroughs

20. Kirby's Adventure

Released in 1993 as the NES approached retirement, this technical marvel pushed the aging hardware beyond its supposed limits. Kirby brought us his copy ability, which allowed him to absorb enemy powers. The game includes seven main stages, each with multiple levels.

kirbys-adventure.jpgKirby's Adventure 100% Nes 1993 Complete Longplay [HD] by LaTanaDiMrX