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20 Crazy Facts About The Video Game Crash Of 1983


20 Crazy Facts About The Video Game Crash Of 1983


Crash Of The Gaming World

In the early '80s, video games were the shiny new toy everyone couldn’t get enough of. But in 1983, the entire industry hit a massive wall, and the boom turned into an unexpected bust. So, what happened? To find out, let’s take a look at 20 crazy facts about the 1983 video game crash that will make you rethink how close we came to losing it all.

1746124197838.pngtaylorhatmaker on Wikimedia

1. Atari’s Sudden Decline Nearly Wiped Out An Industry

Atari, once the king of video gaming, saw its dominance crumble at the hands of its own missteps. As one of the most well-known companies in the early gaming scene, Atari failed to adapt to the oversaturated market. Soon, Atari was a shadow of its former self.

File:Atari 2600 pronta per il gioco.jpgA7N8X on Wikimedia

2. The E.T. Game Became The Symbol Of Gaming Failure

When Atari released E.T. the Extra-Terrestrial, it quickly became a symbol of rushed production and poor decision-making. Designed to capitalize on the movie’s massive popularity, the game was developed in a mere six weeks.

2-1.jpgE.T. the Extraterrestrial for Atari 2600 - The Worst Video Game Ever? A VintageBytes Retrospective by Vintage Electronics Channel

3. A Hidden Burial Of E.T. Cartridges In The Desert

In an effort to dispose of the unsold E.T. cartridges that plagued their inventory, Atari buried them in a New Mexico landfill in 1983. The burial site remained a mystery for decades until it was found in 2014, revealing millions of cartridges.

File:Atari E.T. Dig- Alamogordo, New Mexico (14039299415).jpgtaylorhatmaker on Wikimedia

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4. The Impact On Retailers Was Immediate And Devastating

When game sales fell off a cliff in 1983, retailers who had invested heavily in video games found themselves stuck with unsold stock. Retailers were no longer willing to gamble on the next big thing, and the public’s trust in the gaming market evaporated.

Andrea PiacquadioAndrea Piacquadio on Pexels

5. It Sparked The Creation Of The Video Game Rating System

The chaotic and unregulated game market was part of what led to the eventual creation of the video game rating system. Hence, industry leaders recognized why it was important to ensure appropriateness for different age groups, paving the way for the ESRB in 1994.

File:Video game rating systems in europe.JPGCrossswords on Wikimedia

6. The “Great Video Game Crash” Became A Media Sensation

As the video game market collapsed in 1983, news outlets, hungry for an explanation of the sudden decline, picked up the story, which quickly became a national conversation. Hence, the crash became a symbol of corporate greed.

Andrea PiacquadioAndrea Piacquadio on Pexels

7. The Home Computer Rise Changed The Game

With more processing power and versatility, machines like the Commodore 64 and Apple II allowed users to play games and manage their finances all in one. These home computers provided a level of engagement that consoles couldn’t match.

File:CoCo3system.jpgNo machine-readable author provided. Lamune~commonswiki assumed (based on copyright claims). on Wikimedia

8. Nintendo’s Strategy Revived The Industry

In the aftermath of the crash, the video game industry was in ruins. But by 1985, Nintendo’s NES console arrived with a modern approach. Unlike the flood of poorly designed systems before it, Nintendo’s system was reliable.

File:Nintendo Entertainment System NES (1985) 1.jpgJzh2074 on Wikimedia

9. The Market Was Oversaturated With Low-Quality Games

Soon, the video game market was filled with an overwhelming number of low-quality titles. Developers churned out games with little regard for gameplay. Unfortunately, many of these titles were nothing more than rushed cash grabs.

9.jpgThe 1983 Video Game Crash: How It Happened and How Video Games Came Back by Almost Something

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10. Developers Faced Huge Bankruptcy

The video game crash left a trail of bankruptcies in its wake. Developers who had once enjoyed success now found themselves unable to cope with the sudden market decline. Also, many developers found themselves struggling.

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11. The Gaming Crash Didn’t Affect Japan

While North America was dealing with the fallout of the crash, Japan’s video game market largely remained unaffected. The disparity between the two markets highlighted the global nature of the crash but also foreshadowed the shift in power from the West to the East in the gaming world.

File:Nintendo Family Computer Famicom (1983) 1.jpgJzh2074 on Wikimedia

12. Atari’s Fall Sparked A Generation Of New Developers

As Atari’s downfall became inevitable, it left behind a void in the market. This gap, however, inspired a new wave of independent developers. People who were once employed by Atari and other now-defunct companies started their own ventures.

woman in green shirt sitting in front of computerThisisEngineering on Unsplash

13. The Crash’s Impact On Game Development Standards

No longer could developers push out products without regard for quality; the market had made it clear that poor design was no longer acceptable. From this point forward, companies focused on creating polished experiences that would meet the expectations of players.

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14. The Crash Created A Trust Crisis In Gaming

After the crash, consumers were hesitant to trust the gaming industry. Many felt burned by the flood of subpar products and the industry’s inability to self-regulate. The crash had left a lingering shadow of doubt that the industry wouldn’t fully shake for years to come.

lego mini figure on white boxRavi Palwe on Unsplash

15. Video Game Magazine Circulation Dropped

Video game magazines that once thrived during the boom years began to see their circulation numbers drop in the wake of the crash. Advertisers pulled back, and readers also became less interested in gaming publications.

15.jpgVideo Game development throughout the 80s. by strafefox

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16. The Crash Paved The Way For The Revival Of Arcades

In the years following the crash, arcades began to see a resurgence. With the home console market in disarray, players returned to arcades, where they could experience unique games that simply couldn’t be replicated at home.

File:US Marine playing Defender.jpgUnited States Department of Defense on Wikimedia

17. The Crash’s Influence On Modern Gaming Economics

The 1983 crash forever altered the economics of the gaming industry. In its wake, game companies adopted more sustainable business practices, focusing on long-term growth. It helped the industry avoid another collapse.

railaspindolabirdsrailaspindolabirds on Pixabay

18. Sega Was Unaffected By The Crash

Sega, which entered the console market just after the crash, was remarkably unaffected by the collapse. While competitors were still licking their wounds, Sega was free to observe and learn from their mistakes. By launching the Sega Master System with careful planning, Sega avoided the pitfalls.

File:Sega Dreamcast (1998) 2.jpgJzh2074 on Wikimedia

19. Game Development Costs Rose Sharply Post-Crash

After the crash, the gaming industry learned a valuable lesson: rushing games to market is a recipe for disaster. With the focus shifting toward quality, game development costs rose sharply as developers invested more in testing and quality assurance.

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20. Activision Survived The Crash

When the crash wiped out many of its competitors, Activision found a way to survive by diversifying its operations. Rather than relying solely on consoles, Activision shifted its focus to developing games for PCs. This allowed the company to weather the storm while others crumbled.

File:Activisionheadquarters.jpgw:User:Coolcaesar on Wikimedia